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A family-friendly environmental puzzle adventure set in a fictional pre-historical world. The game has a colorful and non-violent world and features cute animals and lots of exploration.
As a Game Designer I did the level design and puzzles, mechanics and flow balancing as well as took part in story writing and tried to incorporate some narrative elements.
May 2017 - ongoing
Unreal Engine 4
In-engine gameplay building and tweaking
Participation in story writing
Built an alpha gameplay version
(1 level, ~40 minutes of gameplay)
Showcased the game on several events
DevGamm Minsk 2017
GameDevCityFest Novosibirsk 2018
The game was also showcased on several events in the USA, Europe and China.
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