ABOUT TIME
A first-person sci-fi exploreACTION game about responsibility, time experiments and dealing with their consequences. Langoliers meet Serious Sam with science.
As a Game Designer I did the balancing, UI prototyping, part of the story writing and text localization. I tried to add some narrative elements and did the voice-over of the in-game lore materials with an automated speech tool Ivona Reader. I also took on community management and posted in our social groups.
The game drew inspiration from time-travel themed sci-fi classics of literature and films, like The Langoliers and Back to the Future, as well as modern movies like Rick and Morty series. Games mechanics were inspired by Hal-Life, Serious Sam, and story-driven walking simulators.
Unfortunately, this project is currently suspended (or more likely, just stuck frozen in time).
Summary
Duration
Jan 2017 - May 2017
Tech
Unity3D, Photoshop, IVONA Reader
My activities
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Project documentation
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In-engine gameplay building and tweaking
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UI prototyping
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Locations, story and tutorials writing
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Localization
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Balance (items, interactive objects)
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Trailer Direction
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In-game and Trailer voice over with IVONA Reader
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Community management
Results
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Built an alpha core gameplay version
(1 level, ~30 min. of gameplay)
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Got some indie press reviews
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Showcased the game on several events
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GameDevCityFest Novosibirsk 2017
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Pop Corn Festivel Novosibirsk 2017
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DevGamm Moscow 2017
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Links
You play as a talented, but irresponsible physicist. Due to a failure experiment you are stuck in frozen time, in your home lab at your family farmhouse.
You have just 3 hours until the surrounding space-time collapses and you, as well as the fractured world around you, will cease to exist.
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Defend yourself and the lab equipment from hostile waves of Time Keepers.
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Craft upgrades for your weapons and useful scientific stuff.
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And finally - fix the Temporal Reactor to get the time running again and escape the endless death-and-rebirth cycle.
It’s about time!
Screenshots
Project groups
Game Trailer
Download demo
Indie Press and player reviews
Once you get to grips with it About Time is a great game though, that offers a nice mixture of old school FPS combat, exploration, crafting and weird time bending oddity. A unique FPS adventure well worth spending some (frozen) time with.
- Calum Fraser, Alpha Beta Gamer
Главные проблемы истории — одиночество в современном обществе при несоответствии его канонам и личный перфекционизм, отнимающий у человека право на ошибку, обесценивающий все полезное, что он сделал.
Developer interview for Mmoedge.ru